1Game1Chance is proud to host our latest and best RPG server, Nevan Wolf
CREATIVE WORLD HAS BEEN ADDED!
UPDATE: Tier 6 and 7 and now 8 are here! More details at the bottom!
UPDATE: 3 Player Instance has arrived! King of the Hill has arrived also!
Nevan Wolf server has tonnes of new features, including Spells, Classes, Quests and much more!
We do not have pre set classes. The way the server works is you do your quest, and the questgiver will give you the option to pick from about 10 spells per questgiver ( tier ).
Server has Arena, Poker Machines, Fully scripted Denizen quests, Citizens, NPC towns, MCMMO, hireable mercenaries and much more!
Getting Started
Here is what I would reccomend doing to get started:
1. Speak to Bonez to let him teach you the teleport spell. ( /cast gate ) He also gives free heals later.

2. Speak to Vere nearby to get your first quest and see what spells he can teach you after you have completed the quest.
3. Head on over to the easy NPC town and complete it for some free gear. Remember, you can teleport out to heal with /cast gate

4. Do the Intermediate NPC town next to the easy one.
5. Once you have done these, head back to the spawn and use a teleport stone to head out in any direction. Farm up the minerals needed ( 64 stone, 128 Cobblestone, 64 Dirt ) and then speak to Vere again. He will then offer to teach you a spell

6. Once he offers, type in the name of the spell you want. Options for spells are on the signs behind Vere. Once you have your spell, grab a bone and left click to cast the spell!

7. After Vere, feel free to seek out the Tier 2 Quester ( MalReynolds ) the Tier 3 Quester ( Harold Finch ) and the Tier 4 Quester ( Carmen Dancio ) for more quests, unique items and spells!
If you are short on time and are lazy, you can buy gear and items with /shop.
If you need money:
Try your luck on the poker machines, or do mobarena or just run out and kill mobs. All drop money.
Alternatively you can just buy it with the /shop function. Make sure you vote for us too with /vote! ( Also pays money! )
Once you are rich:
Hire mercenaries, make a faction, buy a permanent faction guard, finish all quests, fight spell wars against other players!
Map is here http://www.1game1chance.com.au:8123
Current Tier 1 spells you can choose from are:
CaptureMob ( Captures a mob or anmial into a mob egg ) 60s CD
Cleanse ( Cleanses of all negative effects ) 6s CD
Enderchest ( Accesses your enderchest inventory ) 5min CD
Farm ( Makes all crops around grow at least one possibly two stages ) 12s CD
Fireball ( Throw a ball of fire ) 10s CD 1.5 HP for hit
Phase ( Walk through a wall ) 30s CD
Wall ( Summon a Wall ) 15s CD
DowseIron ( Points your cursor in the direction of an iron ore withon 10 squares ) 30s CD
Leap ( jumps in a direction about 20 blocks ) 30s CD
Armor ( Summons temporary armor for you if you have none ) 20s Duration, 30s Cooldown
Tier 2 spells you can choose from are
Drainlife ( drains 1.5 hearts from a target to you, goes through armor ) 15s CD
Prayer ( Heals you for 1 heart ) 10s CD + 1 bone
Haze ( makes someone have drunk status for 20 sec ) 15s CD 8s Duration
Pain ( Direct Damage spell ) 5s CD 2Damage
Haste ( sprint ) 60s Duration 90s CD
Volley ( shotgun blast of arrows ) 10s CD 3hearts close range 1heart long range
Lightning ( lightning hits the target ) 15s CD 2 hearts damage + fire ( 0.5 to 2 hearts random )
Entomb ( Traps someone in a glass cage ) 10s CD 7s Duration ( they can break out )
Geyser ( slows the target with water and damages ) 15s CD 1HP Damage, 1s Stun Duration
Grip ( Hooks a target to you ) 20s CD
Stun ( Stuns a target for a few secs ) 2s Duration 20s CD
Walkway ( Lets you walk on a temporary structure that keeps forming in front of you as you walk for 40 sec ) 60s CD
Tier 3 spells ( Available now! )
Disarm ( Makes an opponent sheathe their weapon for a 3 secs ) 30s CD
Explosivearrow ( Like a cannon shot ) 3min CD
Forcebomb ( pushes all enemies away ) 60s CD 10block push 10 block high ( if casted optimally) 4HP Damage
Poison ( Poisons your enemy ) 45s CD 5sec Duration
Reflect ( Reflects all direct targeted spells back at the caster ) 10s Duration
SwitchHealth ( swaps health with target ) 60s Duration
Switch ( Switches places with the target ) 30s CD
Blink ( Blinks to a location ) 15s CD
Cripple ( 95% slow on a target for a few seconds ) 45s CD 6sec Duration
Dowsediamond ( points you in the direction of nearest diamond ) 50s CD
Invulnerability ( Makes you take 95% less damage for 6 seconds against most things) 90s CD
Purge ( Kills all enemy mobs nearby ) 60s CD
Repair ( Repairs 300 points of damage from items ) 120s CD 300 points
Invisibility ( Go invisible for a few seconds ) 4s Duration 50s CD
Tier 4 ( Available now ( 23rd March )
AOE HEal ( Heals you for 6 hearts and all other players around you for 8-12 hearts) 60s CD
Empower ( Doubles the strength of your other spells for 10 sec ) 120s CD
Firestorm ( Summon a firestorm rings at target location ) 60s CD
Army ( Summons 5 fast zombies that will attack your target ) 120s CD
Conjure ( Summons a random object for you ) 2 min cd
Mark / Recall ( Lets you mark a target and recall to that place later as a teleport ) 5 min cd
Tier 5 Available now! (30th March 2015 )
Warrior:
PROS: 50% Extra Melee Damage, 50% Extra Melee and Ranged Damage Resist, 50% less Fall Damage, 50% extra XP for chanting
CONS: Lose your tier 3 and 4 spells. 50% more Damage from Insta Harm, 60% less bow Damage, 50% more Damage from poison.
Vampyre: ( Vampire )
PROS: 30% Extra Melee Damage, 30% melee damage resist, 50% jump bonus, 50% extra enchanting XP
CONS: Burn in Sunlight
Priest
PROS: Extra spell! ( Targeted Heal spell 4 heart )
CONS: 20% Less Resist to Melee and Ranged
Ranger
PROS: 50% Extra Projectile Damage
CONS: Cannot wear diamond armor.
Engineer:
PROS: Can dig dirt and mine instantly when clicking.
CONS: 50% reduced damage on projectile and Melee damage
Tier 6 is here!
New extended questline is here! See Edmund ( T6 ) for the quest start!
HUMAN:
Pros: 4 extra HP
Cons: Nons
MARTYR:
Pros: 50% ranged Damage Resistance. Punch someone and set them on fire. Explodes on Death. 60% extra melee damage
Cons: 6 less HP. 60% less melee resistance.
WARRIOR 2:
Pros: 10% Extra Damage compared to Warrior 1. Also has 16 extra HP.
Cons: 100% extra poison damage. Poison can kill you. 100% extra Damage from Insta Harm potions.
VAMPYRE 2:
Pros: New Spell! Make it Night ( 1hr cd) 4 extra HP
Cons: None ( Compared to Vamp t1 )
PRIEST 2:
Pros: Heal spell upgraded! ( 12 hp heal 3d cd ) Also 8 extra HP
Cons: None
ROGUE:
Pros: 50% Damage on all attacks. Long Invisibility spell. Poison Damage on all attacks
Cons: Leather or Chain Armor only
RANGER 2:
Pros: New Spell! Make it day! ( 1hr cd ) 4 extra HP
Cons: None
ENGINEER 2:
Pros: 16 extra HP
Cons: None
Pyro:
Pros: Fire Resistant, Lava Resistant, Fire Damage on all attacks, 4 extra HP
Cons: Take damage in rain and water.
TIER 7 is here!
Warrior 3: Hp upgraded to 46. Extra Taunt spell! ( Roar )
Vampyre3: HP upgraded to 34. Sunmode ability added, can walk in sun like normal but suffer 60% penalties to normal auto attack ranged and melee as well as 60% penalty to melee resist and ranged resist. Can swap between these two modes ( Nightmode and Sunmode ) once an hour ( individual cooldowns ).
Priest3: Extra self heal spell! ( 8hp / 10s cd ) HP upgraded to 38
Rogue2: Health huge boost from 20 to 36
Ranger3: Health upgraded to 28. New Forcepush spell pushes enemies back.
Engineer3: Health upgraded to 46
Pyro2: Health upgraded to 30. New combust spell lets you set a target on fire from ranged.
Martyr2: Health upgraded from 14 to 40.
Human2: Health upgraded to 34
TIER 8 is here!
Warrior has been into 2 classes, Tank and Swordsman! All classes get a GOD Level item upon completion.
Tank: 10 More HP from Warrior. ( 56 total ). Also gains a regeneration Spell, but loses its 50% extra Warrior damage buff. .
Swordsman: 30% Extra Melee damage. upon completion, but loses its 50% extra Warrior armor buff.
Rogue: 30% Extra Damage to Melee and Ranged .
Engineer: Access to Anvils and can claim a free Mining Machine every hour from the Engineer in the mercenary camp at spawn
Ranger: 30% Extra Ranged Damage and 4 extra HP
Pyro: 10 more HP
Martyr: 10 more HP and can summon a random potion
Vampyre: 8 more HP and can cast regeneration on himself
Priest: 6 extra HP and can summon a random potion
Unique Items
